

The only complaint I can level at the quality is the drop in frame rate from 60 to 30 frames per second, when compared to the original release of Tales of Symphonia. Visuals are spruced up just enough to breathe new life into the character models, and while the textures are flat and blocky, this collection is free from noticeable omissions or flaws.

It's not the top of the line and is clearly outdone by the recent work Square Enix did with its Final Fantasy X/X-2 HD release, but it's not bad. Priced at $40, this collection is on par with most HD re-releases we've seen lately. This collection contains the PS2 port of the original Tales of Symphonia that was never released in North America, along with the Wii version of Tales of Symphonia: Dawn of the New World. Tales of Symphonia: Dawn of the New World attempted to introduce new elements outside of the series' signature combat, but it didn't leave the best impression.įast-forward to the present, with the PlayStation 3 release of Tales of Symphonia Chronicles. The voice acting was inconsistent, and the visuals, especially when directly compared with Tales of Vesperia on Xbox 360, weren't up to snuff. Not all of the new characters were great or endearing, and one was downright annoying. A Wii-only release for Tales of Symphonia: Dawn of the New World kept the Nintendo connection alive, but the sequel was a bit of a mess. The sequel, on the other hand, is still a disappointment. It remains one of my fondest GameCube memories. Itlooked great, managed to stand out on the platform thanks to little competition, and offered an active battle system and eclectic cast of characters to entertain new fans. I had played Tales of Destiny on PS1, but Tales of Symphonia left a lasting impression.
TALES OF SYMPHONIA CHRONICLES VOICE ACTORS SERIES
The original Tales of Symphonia release on GameCube was my first exposure to the long-running JRPG series from Bandai Namco. Buy Tales of Symphonia Chronicles: PlayStation 3
